ADC2
Alternative Desert Cities 2
Kim Exploded Program Diagram

Alternative Desert Cities 2

Exploded diagram of the components creating a community on the new lands of the Salt River by student Cecile KimExploded diagram of the components creating a community on the new lands of the Salt River by student Cecile KimExploded diagram of the components creating a community on the new lands of the Salt River by student Cecile KimExploded diagram of the components creating a community on the new lands of the Salt River by student Cecile Kim

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The challenge of creating a pair of studio apartments that can fill a lifted 16'x16' void necessitates the creation of a quick, mobile, and opportunistic building system that can react to the found conditions of the site. Access to the site is limited and the ground must be free.
The Craft School is a participatory design and construction initiative that places students at the center of creating their own learning environment. It recognizes that education is not only about what happens inside the classroom, but also how the classroom comes to be.
Expanding the mission of the local Biscayne National Park Institute, MICROGROVE is a living research community designed for scientists, ecologists, researchers, and eco-tourists, dedicated to the study, restoration, and increased social awareness of coastal ecosystems.
The Butterfly Theater is a living pavilion—part sculpture, part habitat, part playground. It takes inspiration from the elegance of flamingos and the presence of butterflies in Miami Beach, transforming the park’s open center into a place of movement, color, and quiet spectacle.
Utilizing built form as a strategic carrier of culture in opposition of the status quo, the Hellinikon project links the disconnected suburban mountain communities to the east with the sea to the west while splitting the Hellinikon International Airport and Olympic Park into distinct zones.
Seating design is vital in fostering communal interactions in shared spaces. Rooted in the organic growth principles of the Metabolist movement and the transformational geometric language of digital Metaballs, Meta-Bench forms an experiential seating system which individuals can move and adjust.
Space has become redundant again. Popular culture is uninterested in the goings-on in space. Once achieved, mans absurd relation with space becomes yesterdays news. To become relevant to the public, CASIS must be an amenity and not a mission. Instead of promoting an HQ, make it a public interface.
University Island is a swirling shapeshifter, in both the landscape and the architecture, that offers it’s undefined field of opportunities to the students and anticipates that each will discover and produce their own individual relationship with the island and their education.

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