ADC3
Alternative Desert Cities 3
Shieh District Timeline

Alternative Desert Cities 3

Timeline collage from early development to the future transformation of Phoenix's warehouse district by student Brandon ShiehTimeline collage from early development to the future transformation of Phoenix's warehouse district by student Brandon ShiehTimeline collage from early development to the future transformation of Phoenix's warehouse district by student Brandon ShiehTimeline collage from early development to the future transformation of Phoenix's warehouse district by student Brandon Shieh

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QTCT is tasked to blend these two identities onto one site—a give and take relationship between beach ambitions and urban necessities. QTCT is a sampling of two worlds: on one hand it is the embodiment of the language of the beach and on the other it is a detailed and exacting built urban space.
Seeing Park Avenue as an underutilized zone that connects four vibrant neighborhoods from 42nd Street to 144th Street, Infrastructural Infill is a study testing the potential to locate a combination of mixed-use housing and transportation in the residual spaces caused by urban infrastructure.
The Butterfly Theater is a living pavilion—part sculpture, part habitat, part playground. It takes inspiration from the elegance of flamingos and the presence of butterflies in Miami Beach, transforming the park’s open center into a place of movement, color, and quiet spectacle.
Coney Island will remain a MUTANT appendage at the farthest shore of New York City. Coney is an agglomeration of all of its histories and should continue to simultaneously move each agenda forward. Coney will continue to evolve through mutations— this vision will accelerate its hybridity.
Planes, frames, and volumes are fundamentals to all assembly logics. With the proliferation of additive production methods, the possibility of volumetric prefabricated components has the potential to radically alter the way that we conceive of construction and the permanence of building parts.
The Craft School is a participatory design and construction initiative that places students at the center of creating their own learning environment. It recognizes that education is not only about what happens inside the classroom, but also how the classroom comes to be.
Space has become redundant again. Popular culture is uninterested in the goings-on in space. Once achieved, mans absurd relation with space becomes yesterdays news. To become relevant to the public, CASIS must be an amenity and not a mission. Instead of promoting an HQ, make it a public interface.
Seating design is vital in fostering communal interactions in shared spaces. Rooted in the organic growth principles of the Metabolist movement and the transformational geometric language of digital Metaballs, Meta-Bench forms an experiential seating system which individuals can move and adjust.

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