ADC3
Alternative Desert Cities 3
Carter Program Massing

Alternative Desert Cities 3

Programmatic massing diagram showing an overall and cut mass showing housing and shared spaces by student Lamarra CarterProgrammatic massing diagram showing an overall and cut mass showing housing and shared spaces by student Lamarra CarterProgrammatic massing diagram showing an overall and cut mass showing housing and shared spaces by student Lamarra CarterProgrammatic massing diagram showing an overall and cut mass showing housing and shared spaces by student Lamarra Carter

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The CART live/work housing prototype adds a vertical profile to downtown while converting an underutilized public path into an urban gesture by introducing of a specialized food cart zone in New Haven. The CART residents would rent and appropriate the moving space as a means of expanding their zone.
Planes, frames, and volumes are fundamentals to all assembly logics. With the proliferation of additive production methods, the possibility of volumetric prefabricated components has the potential to radically alter the way that we conceive of construction and the permanence of building parts.
QTCT is tasked to blend these two identities onto one site—a give and take relationship between beach ambitions and urban necessities. QTCT is a sampling of two worlds: on one hand it is the embodiment of the language of the beach and on the other it is a detailed and exacting built urban space.
Space has become redundant again. Popular culture is uninterested in the goings-on in space. Once achieved, mans absurd relation with space becomes yesterdays news. To become relevant to the public, CASIS must be an amenity and not a mission. Instead of promoting an HQ, make it a public interface.
Framework: Inverted Square Pyramid (FW:ISP) reimagines the traditional pyramid by flipping it upside down, shifting its focus from the cosmos to the people. The structure’s apexes become seating points within a flexible, interactive framework that encourages public engagement and play.
Infrastructure as urban performance. Serving as both a backdrop to elegant theatrical dances and a framework for holding a wandering public, the Dance Machine enacts performance through both its program and its existence as a merged urban extension of the Queensboro Bridge.
The Craft School is a participatory design and construction initiative that places students at the center of creating their own learning environment. It recognizes that education is not only about what happens inside the classroom, but also how the classroom comes to be.
Seating design is vital in fostering communal interactions in shared spaces. Rooted in the organic growth principles of the Metabolist movement and the transformational geometric language of digital Metaballs, Meta-Bench forms an experiential seating system which individuals can move and adjust.

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