ADC3
Alternative Desert Cities 3
Felix Concept Diagram

Alternative Desert Cities 3

Concept diagram by student Michael Felix illustrating the ambition to blend city with desert through fragmentationConcept diagram by student Michael Felix illustrating the ambition to blend city with desert through fragmentationConcept diagram by student Michael Felix illustrating the ambition to blend city with desert through fragmentationConcept diagram by student Michael Felix illustrating the ambition to blend city with desert through fragmentation

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The YELE music studio competition, underway before the earthquake, must respond now, but plan for the future of the community. Music is relief in a time of tragedy. The goal is to meet the most basic survival needs now while leaving spaces for future growth through self sustaining phases.
The Urban Test Object (UTO) serves as a large-scale intervention that accelerates our relationship with the future city. Rather than solving issues like density, infrastructure, or access, the UTO heightens awareness of the rapid urban transformations shaping our future.
The Butterfly Theater is a living pavilion—part sculpture, part habitat, part playground. It takes inspiration from the elegance of flamingos and the presence of butterflies in Miami Beach, transforming the park’s open center into a place of movement, color, and quiet spectacle.
Expanding the mission of the local Biscayne National Park Institute, MICROGROVE is a living research community designed for scientists, ecologists, researchers, and eco-tourists, dedicated to the study, restoration, and increased social awareness of coastal ecosystems.
The challenge of creating a pair of studio apartments that can fill a lifted 16'x16' void necessitates the creation of a quick, mobile, and opportunistic building system that can react to the found conditions of the site. Access to the site is limited and the ground must be free.
Framework: Inverted Square Pyramid (FW:ISP) reimagines the traditional pyramid by flipping it upside down, shifting its focus from the cosmos to the people. The structure’s apexes become seating points within a flexible, interactive framework that encourages public engagement and play.
Space has become redundant again. Popular culture is uninterested in the goings-on in space. Once achieved, mans absurd relation with space becomes yesterdays news. To become relevant to the public, CASIS must be an amenity and not a mission. Instead of promoting an HQ, make it a public interface.
Seating design is vital in fostering communal interactions in shared spaces. Rooted in the organic growth principles of the Metabolist movement and the transformational geometric language of digital Metaballs, Meta-Bench forms an experiential seating system which individuals can move and adjust.

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