ADC3
Alternative Desert Cities 3
Munoz Section

Alternative Desert Cities 3

Section of student Brayan Munoz's proposal for a neighborhood forms that self shade through organice future perimeter formsSection of student Brayan Munoz's proposal for a neighborhood forms that self shade through organice future perimeter formsSection of student Brayan Munoz's proposal for a neighborhood forms that self shade through organice future perimeter formsSection of student Brayan Munoz's proposal for a neighborhood forms that self shade through organice future perimeter forms

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The challenge of creating a pair of studio apartments that can fill a lifted 16'x16' void necessitates the creation of a quick, mobile, and opportunistic building system that can react to the found conditions of the site. Access to the site is limited and the ground must be free.
Dimensions.com is an ongoing reference database of dimensioned drawings documenting the standard measurements and sizes of the everyday objects and spaces that make up our world.
The Butterfly Theater is a living pavilion—part sculpture, part habitat, part playground. It takes inspiration from the elegance of flamingos and the presence of butterflies in Miami Beach, transforming the park’s open center into a place of movement, color, and quiet spectacle.
The Craft School is a participatory design and construction initiative that places students at the center of creating their own learning environment. It recognizes that education is not only about what happens inside the classroom, but also how the classroom comes to be.
The YELE music studio competition, underway before the earthquake, must respond now, but plan for the future of the community. Music is relief in a time of tragedy. The goal is to meet the most basic survival needs now while leaving spaces for future growth through self sustaining phases.
Seating design is vital in fostering communal interactions in shared spaces. Rooted in the organic growth principles of the Metabolist movement and the transformational geometric language of digital Metaballs, Meta-Bench forms an experiential seating system which individuals can move and adjust.
The RACA project must meet two demands: A. REFLECTION (museum) or B. CONTINUATION (practice + addition). The current program and its stagnancy has left the site forgotten—it is a typical static museum on a living site. The site and addition must constantly change through the participation of people.
Framework: Inverted Square Pyramid (FW:ISP) reimagines the traditional pyramid by flipping it upside down, shifting its focus from the cosmos to the people. The structure’s apexes become seating points within a flexible, interactive framework that encourages public engagement and play.

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