ADC2
Alternative Desert Cities 2
Cao Aerial Perspective

Alternative Desert Cities 2

Aerial perspective of two paired undulating housing bars tucked into Camelback Mountain by student Donglei CaoAerial perspective of two paired undulating housing bars tucked into Camelback Mountain by student Donglei CaoAerial perspective of two paired undulating housing bars tucked into Camelback Mountain by student Donglei CaoAerial perspective of two paired undulating housing bars tucked into Camelback Mountain by student Donglei Cao

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Framework: Inverted Square Pyramid (FW:ISP) reimagines the traditional pyramid by flipping it upside down, shifting its focus from the cosmos to the people. The structure’s apexes become seating points within a flexible, interactive framework that encourages public engagement and play.
The challenge of creating a pair of studio apartments that can fill a lifted 16'x16' void necessitates the creation of a quick, mobile, and opportunistic building system that can react to the found conditions of the site. Access to the site is limited and the ground must be free.
The CART live/work housing prototype adds a vertical profile to downtown while converting an underutilized public path into an urban gesture by introducing of a specialized food cart zone in New Haven. The CART residents would rent and appropriate the moving space as a means of expanding their zone.
QTCT is tasked to blend these two identities onto one site—a give and take relationship between beach ambitions and urban necessities. QTCT is a sampling of two worlds: on one hand it is the embodiment of the language of the beach and on the other it is a detailed and exacting built urban space.
Seeing Park Avenue as an underutilized zone that connects four vibrant neighborhoods from 42nd Street to 144th Street, Infrastructural Infill is a study testing the potential to locate a combination of mixed-use housing and transportation in the residual spaces caused by urban infrastructure.
Space has become redundant again. Popular culture is uninterested in the goings-on in space. Once achieved, mans absurd relation with space becomes yesterdays news. To become relevant to the public, CASIS must be an amenity and not a mission. Instead of promoting an HQ, make it a public interface.
The Craft School is a participatory design and construction initiative that places students at the center of creating their own learning environment. It recognizes that education is not only about what happens inside the classroom, but also how the classroom comes to be.
University Island is a swirling shapeshifter, in both the landscape and the architecture, that offers it’s undefined field of opportunities to the students and anticipates that each will discover and produce their own individual relationship with the island and their education.

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