ADC3
Alternative Desert Cities 3
Richards Interior Study

Alternative Desert Cities 3

Study perspective of the spaces shared between volumes in the vertical city by student Brennan RichardsStudy perspective of the spaces shared between volumes in the vertical city by student Brennan RichardsStudy perspective of the spaces shared between volumes in the vertical city by student Brennan RichardsStudy perspective of the spaces shared between volumes in the vertical city by student Brennan Richards

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Space has become redundant again. Popular culture is uninterested in the goings-on in space. Once achieved, mans absurd relation with space becomes yesterdays news. To become relevant to the public, CASIS must be an amenity and not a mission. Instead of promoting an HQ, make it a public interface.
The CART live/work housing prototype adds a vertical profile to downtown while converting an underutilized public path into an urban gesture by introducing of a specialized food cart zone in New Haven. The CART residents would rent and appropriate the moving space as a means of expanding their zone.
The Butterfly Theater is a living pavilion—part sculpture, part habitat, part playground. It takes inspiration from the elegance of flamingos and the presence of butterflies in Miami Beach, transforming the park’s open center into a place of movement, color, and quiet spectacle.
The YELE music studio competition, underway before the earthquake, must respond now, but plan for the future of the community. Music is relief in a time of tragedy. The goal is to meet the most basic survival needs now while leaving spaces for future growth through self sustaining phases.
The Craft School is a participatory design and construction initiative that places students at the center of creating their own learning environment. It recognizes that education is not only about what happens inside the classroom, but also how the classroom comes to be.
The challenge of creating a pair of studio apartments that can fill a lifted 16'x16' void necessitates the creation of a quick, mobile, and opportunistic building system that can react to the found conditions of the site. Access to the site is limited and the ground must be free.
Seating design is vital in fostering communal interactions in shared spaces. Rooted in the organic growth principles of the Metabolist movement and the transformational geometric language of digital Metaballs, Meta-Bench forms an experiential seating system which individuals can move and adjust.
The RACA project must meet two demands: A. REFLECTION (museum) or B. CONTINUATION (practice + addition). The current program and its stagnancy has left the site forgotten—it is a typical static museum on a living site. The site and addition must constantly change through the participation of people.

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