ADC2
Alternative Desert Cities 2
Birl Section Concept Diagram

Alternative Desert Cities 2

Conceptual urban sections studied at various scales for a flat and high density urbanism in Phoenix by student Ian BirlConceptual urban sections studied at various scales for a flat and high density urbanism in Phoenix by student Ian BirlConceptual urban sections studied at various scales for a flat and high density urbanism in Phoenix by student Ian BirlConceptual urban sections studied at various scales for a flat and high density urbanism in Phoenix by student Ian Birl

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QTCT is tasked to blend these two identities onto one site—a give and take relationship between beach ambitions and urban necessities. QTCT is a sampling of two worlds: on one hand it is the embodiment of the language of the beach and on the other it is a detailed and exacting built urban space.
The Miami Beach House is constructed as a series of platformed spaces that continuously step upward within a tropically climatized shell. Continuing the structural experiments of the Metabolist movement, thirteen modular concrete platforms branch from two vertical cores.
Space has become redundant again. Popular culture is uninterested in the goings-on in space. Once achieved, mans absurd relation with space becomes yesterdays news. To become relevant to the public, CASIS must be an amenity and not a mission. Instead of promoting an HQ, make it a public interface.
In Tempe there are two pedestrian axes: Mill Avenue and Palm Walk. Mill Avenue is successful and Palm Walk is not. Is there a way to make the palm trees useful to the students? The PEP structure is powered by buried hydraulic pressure systems giving vertical movement to the layer/palm interface.
The CART live/work housing prototype adds a vertical profile to downtown while converting an underutilized public path into an urban gesture by introducing of a specialized food cart zone in New Haven. The CART residents would rent and appropriate the moving space as a means of expanding their zone.
The challenge of creating a pair of studio apartments that can fill a lifted 16'x16' void necessitates the creation of a quick, mobile, and opportunistic building system that can react to the found conditions of the site. Access to the site is limited and the ground must be free.
Planes, frames, and volumes are fundamentals to all assembly logics. With the proliferation of additive production methods, the possibility of volumetric prefabricated components has the potential to radically alter the way that we conceive of construction and the permanence of building parts.
Seating design is vital in fostering communal interactions in shared spaces. Rooted in the organic growth principles of the Metabolist movement and the transformational geometric language of digital Metaballs, Meta-Bench forms an experiential seating system which individuals can move and adjust.

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