ADC3
Alternative Desert Cities 3
Benitez Concept Timeline

Alternative Desert Cities 3

Concept image illustrating a timeline from known urban form to a merged mountain/housing city by student Salvador BenitezConcept image illustrating a timeline from known urban form to a merged mountain/housing city by student Salvador BenitezConcept image illustrating a timeline from known urban form to a merged mountain/housing city by student Salvador BenitezConcept image illustrating a timeline from known urban form to a merged mountain/housing city by student Salvador Benitez

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Coney Island will remain a MUTANT appendage at the farthest shore of New York City. Coney is an agglomeration of all of its histories and should continue to simultaneously move each agenda forward. Coney will continue to evolve through mutations— this vision will accelerate its hybridity.
Utilizing built form as a strategic carrier of culture in opposition of the status quo, the Hellinikon project links the disconnected suburban mountain communities to the east with the sea to the west while splitting the Hellinikon International Airport and Olympic Park into distinct zones.
The Urban Test Object (UTO) serves as a large-scale intervention that accelerates our relationship with the future city. Rather than solving issues like density, infrastructure, or access, the UTO heightens awareness of the rapid urban transformations shaping our future.
The challenge of creating a pair of studio apartments that can fill a lifted 16'x16' void necessitates the creation of a quick, mobile, and opportunistic building system that can react to the found conditions of the site. Access to the site is limited and the ground must be free.
Framework: Inverted Square Pyramid (FW:ISP) reimagines the traditional pyramid by flipping it upside down, shifting its focus from the cosmos to the people. The structure’s apexes become seating points within a flexible, interactive framework that encourages public engagement and play.
The Craft School is a participatory design and construction initiative that places students at the center of creating their own learning environment. It recognizes that education is not only about what happens inside the classroom, but also how the classroom comes to be.
Seating design is vital in fostering communal interactions in shared spaces. Rooted in the organic growth principles of the Metabolist movement and the transformational geometric language of digital Metaballs, Meta-Bench forms an experiential seating system which individuals can move and adjust.
QTCT is tasked to blend these two identities onto one site—a give and take relationship between beach ambitions and urban necessities. QTCT is a sampling of two worlds: on one hand it is the embodiment of the language of the beach and on the other it is a detailed and exacting built urban space.

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